The Gamesmen, Episode 68- FFXIII Narrative Primer

Join Lyfeliek and Hardlydan for game talk and fun! This time, the Gamesmen save YOU 50 hours by offering a radio drama summarization of the overall narrative plot of Final Fantasy XIII, discuss it’s characters and summons, then wrap it all up with thoughts on Final Fantasy XIII-2 and Kingdoms of Amalur: Reckoning!

Show Notes:

  • Featured Music- FFXIII Original Soundtrack- BUY IT
  • Leave A Voicemail (412)267-RPG1

Be sure to check out www.vghub.net

We appreciate the feedback, so keep it coming! Contact us at TheGamesmenRPG@gmail.com or simply comment below!

Direct Download | iTunes | MediaFly | RSS (01:30:00)

The Gamesmen, Episode 67- The 2011 Gamesmen Gaming Awards

Join Lyfeliek, Rabid Scotsman, Hardlydan, Xcalybr and Zeiram Wing for game talk and fun! This time, the Gamesmen dole out ribbons for all ten Game of the Year categories, check on 2011 Gaming New Year’s resolutions, plus revisit old predictions and make new ones! Get some alcohol and take a drink every time Xcalybr says the word “convoluted”!

Featured Music:

  • inFAMOUS 2 – Get Bertrand
  • Dragon Age II – Tavern Music
  • Skyward Sword – Eldin Volcano
  • Shadows of the DAMNED – Til Death Do Us Part

Be sure to check out www.vghub.net

We appreciate the feedback, so keep it coming! Contact us at TheGamesmenRPG@gmail.com or simply comment below!

Direct Download | iTunes | MediaFly | RSS (02:30:00)

2011 Gamesmen Gaming Awards Show Listening Information

So, you wanna join us for the 2011 Gamesmen Gaming Awards LIVE on Ustream? Of course you do! Here are the two links you need:

Make sure to use the “VIEW” link early to create a Ustream account(if you do not already have one) as one lucky random chatroom viewer will win $20 worth of their favorite gaming cash! Hope to see you Saturday, January 14th 7PM EST!

What Would Make You/Made You Adopt 3D Gaming Technology?

OK, guys- I’m not gonna lie; since I got this new TV and experienced a good bit of 3D content, I’ve been wanting to do a show focused on the subject(since there isn’t a lot of coverage on it out there is the gaming sphere). So, here’s the question for Episode 67:

What would make you buy into 3D technology or, if you already have, what pushed you over the edge?

Mine was simple. I was in the market for a new set(semi-forcibly, but nonetheless) and new I HAD TO PLAY UNCHARTED 3 IN 3D. The good news is that it didn’t disappoint. We’ll be recording Saturday, January 7th, so get ‘em in!

What’s YOUR answer?

The Gamesmen, Episode 66- Another Time For Friends

Join Lyfeliek, The Daddy, SmileyRyder34, Chinny, Ind1fference and Hardlydan for holiday game talk and fun! This time, the Gamesmen reflect on just what the year of 2011 in gaming consisted of. Sit back and enjoy the show on the road or in front of the fireplace!

Featured Music:

  • Christmas NiGHTS – Christmas In Nightopia
  • Arc Rise Fantasia – Snow Falling On Opalus
  • Tales Of Symphonia – A Snow Light
  • Christmas NiGHTS – Welcome To Christmas NiGHTS

Find Stu/Chinny at veterangamers.co.uk
Follow Tony over at nintendo-okie.com
Hear Aaron at gameenthus.com
Be sure to check out www.vghub.net

We appreciate the feedback, so keep it coming! Contact us at TheGamesmenRPG@gmail.com or simply comment below!

Direct Download | iTunes | MediaFly | RSS (01:00:00)

The Gamesmen, Episode 65- Game Of The Year Nominations

Join Lyfeliek, Rabid Scotsman, Hardlydan and special guest YodaThe3rd for game talk and fun! This time, the Gamesmen narrow down and whittle away at the nominations for all ten Game of the Year categories, take YOUR submissions to place one 2011 game to best represent the year in a time capsule, and sprinkle in hilarity along the way! Games discussed are, well… like all of them from the past 12 months!

Featured Music:

  • Dead Island – CIN Major House
  • Magicka – Idle Browsing
  • Portal 2 – 9999999
  • The Witcher 2 – A Nearly Peaceful Place
  • LoZ: Ocarina of Time 3D – Staff Roll(Credits 2)
  • Uncharted 3 – Reckless(Thorn Remix)
  • Bastion – Build That Wall

Be sure to check out www.vghub.net

We appreciate the feedback, so keep it coming! Contact us at TheGamesmenRPG@gmail.com or simply comment below!

Direct Download | iTunes | MediaFly | RSS (01:30:00)

The Gamesmen: PiXelTraX Season 3, Episode 7

Want to win $20 worth of PSN, XBL, or Wii points? This is the Season 3, Episode 7 of The Gamesmen: PiXelTraX, the show where YOU put your video game soundtrack knowledge to the test against your peers in order to win fantastic digital currency! Plus, every U.S. contestant that submits this show will be entered to win a secret prize pack! Good luck!

Here’s how PiXelTrax works:

Each episode, you, the listener, will be given six audio tracks from various software titles across a vast array of platforms. Every aural example will be accompanied by a verbal clue as well and each correct answer is worth one point, thus making a pure perfect score for each show a total of six. But, that’s not all- collectively, all of the tracks together will share a corresponding “theme” of sorts. Guessing the correct answer for what ties the music together is worth an additional two points. How do you submit your entry sheet, you ask?

Send your numbered responses to thepixeltraxshow@gmail.com and they will be incorporated into the leaderboards as they arrive.

Direct Download | iTunes | MediaFly | RSS (00:15:00)

Things Assassin’s Creed III Could Learn From Eternal Darkness, Part Two

DISCLAIMER: The following first entry in this article series does contain spoilers that may apply to the gameplay and overall story arc of Assassin’s Creed and Assassin’s Creed II. Be advised that by reading this article, you may ruin your experience playing through the games themselves.

CLICK HERE TO READ PART ONE IN THE SERIES

If Ezio Auditore De Firenze indeed makes a minute return appearance in the opening of the series’ third installment by revisiting pre-Brotherhood memory sequences, perhaps virtual DNA is not the only avenue when discussing the Assassin Tomb tie-in. The beginning of the game could explain how each Assassin’s slice of human data can now be interpreted by new tech regardless of bloodline and the narrative approach in Sanity’s Requiem would be the perfect vehicle to achieve this.

2. Add in the perfect mix of cliche.

One Part “You Against the World”. Ubisoft Montreal has partially accomplished this by attempting to implicate various historical figures throughout history in membership of the Templar’s organization. One way in which to achieve this goal would be to pick up exactly where the second side story left off- with Desmond Miles awakening from being trapped in the Animus. Once he uses Ezio to recover the virtual DNA the player has discerned where the six have hidden their Pieces of Eden, reports pour in of Templar ambushes and Assassin slaughters(just as all who encounter the Tome of Eternal Darkness meet a grim end).

Imagine Re-Visiting Now-Deserted Locales Centuries Later

One Part “Playing the Pawn”. As Desmond were to recover the sacred artifacts in present day from the various figures and their corresponding time periods, obviously all would not be as it seems. Remember that proposed stolen Templar Animus 3.0 tech mentioned in the first piece? What if it were “allowed” to be pilfered for reasons of a transmission bug that would relay pertinent information back to the organization? If that were to transpire, then Miles would have unknowingly embarked on a fool’s errand at the behest of the shadowy syndicate(just as the corpse God Mantorok manipulated the Roivas’ into bringing about the end of the other three Ancients).

Two Parts “End of the World”. This is the point where the two franchises separate from a storytelling perspective. As the Assassin’s amass an array of apples and other ancient artifacts, the Templars conspire to let their dirty work be done for them. During the course of Desmond’s journey, he discovers Juno, Jupiter and Minerva’s master chamber in which all of the Pieces of Eden fit into a massive dais to link their collective power together along with the Sword and Staff as control rods for amplification. This would give the user the right to re-shape reality. The Templar organization would use it to wipe their nemeses from existence; the Assassins to rewind time and prevent the catastrophes that would plague both the First Civilization and present-day humanity, thus beginning a new timeline in which they have success, but soon realize that the original disaster is still imminent, regardless of temporal adjustment.

These are just the ramblings of both a narrative junkie and fan of the series. The overall meta-story is like nothing in the industry today and, if approached correctly, could be something special to be remembered for all time.

What 2011 Game Would You Place In A Time Capsule?

Alright, listeners- here’s the topic for Episode 65 this week, so listen up:

If you could take one title from the 2011 release calendar and place it in a time capsule to best represent where the industry and our hobby is currently, which would it be? Remember- just because you would select it doesn’t necessarily equate it to be your “game of the year” candidate, but in my case, it is. Here’s mine:

The Legend of Zelda: Skyward Sword – I finally found the time to dig in and get some real quality time with Skyward Sword and, I gotta say, never did I imagine some of the things I’d experience. Nintendo has taken what they’ve learned by layering in mechanics from the Super Mario games along with the unique input methods of things like their DS platform, plus thrown in the best parts of Metroid Prime: Corruption and tied it all together neatly with a Wii Motion Plus bow. The motion control promise made 5 years ago has finally been fully realized.

So, there ya have it. What one game would be most influential in describing what gaming was this year to someone living in the year 2111? Have at it!

The Gamesmen, Episode 64- The Power of Three

Join Lyfeliek, Hardlydan, Xcalybr and special guest BillyBillBlack for game talk and fun! This time, the Gamesmen leverage the power of three by creating three-word associations for the notable releases of the first three months of the latter half of the year, take YOUR submissions to craft your 2011 dream game from three different 2011 games, then return to the last three months of the year! Games discussed are, well… too many to name!

Featured Music:

  • RE: The Mercenaries 3D – The Path For Fight
  • El Shaddai – Theme of El Shaddai
  • Deus Ex: Human Revolution – HongHua Brothel
  • ICO – Castle in the Mist
  • RAGE – Burning Jacob’s Ladder
  • Battlefield 3 – Solomon’s Theme
  • Mario Kart 7 – Title Screen
  • Check Bill Out At criticalstrike.net
  • Be sure to check out www.vghub.net

We appreciate the feedback, so keep it coming! Contact us at TheGamesmenRPG@gmail.com or simply comment below!

Direct Download | iTunes | MediaFly | RSS (02:00:00)

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