Hardlydan’s Top Games of 2014

2014 was as far as I’m concerned one of the worst years in video game history. Don’t get me wrong, nothing was released by a major publisher that would almost kill the industry but one game which has that dubious honour was unearthed. So many games came out broken and a few were unplayable. Luckily […]

The Gamesmen, Episode 24 – Buying Speed Monkey

Join Hardlydan, and Amras89 for game talk and fun! This time, The Gamesmen talk about being able to watch the news with Oculus Rift,Nintendo getting 47% of E3 tweets, a new AMD FX processor bundled with liquid cooling,Ubisoft sitting on Wii U games, some more Star Citizen news, and some Mirror’s Edge 2 news. Games discussed are Dark Souls […]

Xenoblade Battle System Footage

Are you into Action-RPGs? Be prepared for the Wii to catch you off-guard! Xenoblade appears as if to be picking up steam with the plethora pf media being released on almost a daily basis. This new footage shows a FFXII-style battle system in which several skills can be mapped to a bar and then activated […]

The Gamesmen EXTRA Live 4/27/10 9PM EST

Join us Tuesday for the newest episode of “The Gamesmen EXTRA” on GamerCorporation at 8PM CST / 9PM EST! Lyfeliek and the Rabid Scotsman(sometimes possibly others) will get you warmed up and begin to take calls, so beginning at around 9:10 EST, give us a ring at (267)940-RPG1 or ‘jsslifelike’ via Skype. The topic of […]

Emulation/Romhack/Homebrew Showcase: Goldeneye Being Ported To Perfect Dark Engine

This Romhack isn’t finished yet, but its one to keep an eye on. From Romhacking.net: Wreck has released an early version of GoldenEye: X, an extensive project which will port GoldenEye 007 to Perfect Dark’s engine. This preview version is very early and has a lot of visual oddities, but gives a feel for what […]

Emulation/Romhack/Homebrew showcase: Slayers

A new translation hit today, this one is a classic SNES game: Slayers! From the project website: Originally slated as an Famicom (NES) launch, Slayers’ developers recoded for the then cutting-edge Super Famicom (SNES). The resulting product may lack a few of the bells and whistles embedded in more recent RPGs, but the story rocks […]

Sony reveals more about Move

By Greg DeLacy – 03/12/2010 Well it seems we are learning more and more from GDC about the new Sony Move controller.  One of the biggest revelations about Sony’s competitor systems Natal was that it was going to potentially use a substantial amount of the processing power of the 360.  The natural question to ask […]


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