Join Lyfeliek and Rabid Scotsman as they welcome Keith Hladik and David Antognoli from High Voltage Software to GamerCorporation for game talk and fun! This time, the Gamesmen celebrate in honor of the upcoming release of Conduit 2 by debuting two of it’s soundtrack selections, discuss High Voltage as a studio, talk about the development cycle of The Conduit, cover just about everything thing you need to know about it’s upcoming sequel, then wrap-up with YOUR #TheGamesmenCheck submissions from Twitter!
- Featured Intro- Title Screen(The Conduit)
- First Interlude- Doomsday Device(Conduit 2)
- Second Interlude- Hold For Reinforcements(Conduit 2)
- Featured Outro- Purify The Water System(The Conduit)
- Find out more about Conduit 2 at www.sega.com
- Be sure to check out www.vghub.net
- Listen LIVE Thursdays 8PM CST at www.gamercorporation.com
Rorshach #1 | Answer #1 | Rorshach #2 | Answer #2
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High Voltage Software joins The Gamesmen, Episode 55 LIVE Thursday, April 7th 9PM EST on www.gamercorporation.com! Find out all you wanted to know about the studio, The Conduit and Conduit 2! During the show, there will be the debut of two Featured interludes from Conduit 2 along with our esteemed guests playing out roles in yet another round of RPG! Also, tell The Gamesmen what you’re playing on Twitter by using #TheGamesmenCheck.
- Featured Music Description
- HVS interview
- First Interlude
- Second Interlude
- #TheGamesmenCheck Submissions
So, make sure you get there early, get a good seat and settle in- it’s sure to be a blast!
“Rob and Mike are out this week but we are joined by Steve/Lifelike from TheGamesmenRPG. Our topics this week include but are not limited to: PS+, piracy, Dragon Age 2, The Conduit, You Don’t Know Jack, MvC3, Dead Space Extraction, Dead Space 2, PunchOut, Super Mario Galaxy 2, Crysis 2, Mortal Kombat, Full House Poker and Pokemon.”
GET THE SHOW HERE
Join Lyfeliek and Zeiram for roleplaying and commentary! We answer an email, play RPG, and involve the community. Topics discussed are NC Soft, Guild Wars, PS3 Slim, middleware, the all-but-dead Xbox360 Pro bundle, GRIN, and much more.
- Intro Music Composed By gamertag “TheWholeyMoley”
- Featured Interlude Music- Intelligent Qube
- RPG Music From FF7, Enchanted Arms, Blue Dragon, Xenosaga Ep. II, and Zelda
- Outro Music “Over Now” by Alice In Chains
- Bobby Kotick On Facebook
Also, don’t forget to sign the Activision Boycott Petition from our homepage!
We appreciate the feedback, so keep it coming! We’d love to have comments here or to the address, plus, submit news stories with roles you’d love to see us shoved into. We really need your support to help get this thing off the ground! Contact us at TheGamesmenRPG@gmail.com or simply comment below!
Direct Download | The Gamesmen On iTunes (01:30:30)
High Voltage’s mature title, The Conduit, was released on Nintendo’s innocent white box the 23rd of June. Leading up to the game’s street date, it was met with minor critical skepticism. Reviewers had called the first-person shooter, “bland” and “disappointing” with a bit of “cliché” mixed in for good measure. This was almost instant bad news as The Conduit was supposed to be our own hardcore Wii redemption. It was hailed as the one to free the core gamer from the land of mini-games. So the question then becomes, will this specific piece of software live up to the destiny set before it?
Earlier this year, the 17th of April to be exact, Matt Cassamassina of IGN fame published the reveal article on what we would come to believe as the game that could change current trends implying that The Conduit was, “Something that skews older. Something that doesn’t revolve around a series of mini-games. Something that looks better than a PlayStation 2 game.” Check, check, and check. It did indeed deliver on each of those points, but at the same time, the tech itself shines more brightly than the art assets. While certain pieces of The Conduit may not live to our expectation, the game is definitely more than the sum of it’s parts. Say what you like of the Wii as a platform, but aside from a mouse and keyboard, the Wiimote/Nunchuk configuration was created for the FPS genre. But, will control be enough to make the title stand out on an extremely casual system?
Sales tracking from VGChartz(vgchartz.com) show promising first week sales clocking in at around 65,000 units in America, dropping off by as much as 50% each subsequent week after. The tally as of July 14th appears to be in the neighborhood of 132,000 copies sold through retail. The Conduit has since released in Europe four days earlier on the 10th, so it will be most interesting to see what the game does in it’s first week across the pond. How many units will it take to secure a sequel? 500,000? 750,000? Only High Voltage Software knows for sure. But, for the time being, we’re watching you, Mr. Ford…
The recent E3 coverage for The Conduit had made me even more excited for it’s retail release. I have to admit that this has been a day-one purchase for me from the start. As much as I hate to blindly pledge myself to any one certain piece of software, this cannot be helped. It is the same with MadWorld and other “mature” core games on Wii- I am voting with my dollars because the ones in the voting booths now have no clue that there’s an ongoing election(hence the popularity of Carnival Games). All we read from the mainstream and enthusiast press is how “everyone would love to see more core titles on Wii”. If this is indeed not a fallacy, have we not we moved past the phrase “for a Wii game” by now? It is EXTREMELY common knowledge to the hardcore and layman alike that the tiny white box is underpowered. So, why is it that most feel the need to belittle it? In the same vein as salting your food at dinner is an insult to the cook, this phrase stands as almost berating the Big N’s chassis as well as it’s third-party support. Does a New York strip steak carry the same quality from Denny’s as it would at Ruth’s Cris? The answer is, plainly, no. Can we get over the fact that Wii just lacks in the horsepower department? If so, there are great mature experiences, however sporadic, to be had. At the moment, my latest is The Conduit.